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Minecraft Potion Recipes & Brewing Chart — Complete 2026 Guide

Every Minecraft potion recipe in one chart — base potions, upgrades, splash and lingering versions, plus a step-by-step brewing stand setup that actually works on the first try.

Jun 27, 2026 12 min readBy MineBuildr Team
Minecraft Potion Recipes & Brewing Chart — Complete 2026 Guide

Key takeaways

  • Every potion in Minecraft starts the same way: a Water Bottle + Nether Wart in a brewing stand makes an Awkward Potion — the base for every useful effect.
  • Add the effect ingredient (e.g. Magma Cream for Fire Resistance, Sugar for Swiftness, Golden Carrot for Night Vision) to the Awkward Potion to get the base effect.
  • Modify with Redstone Dust to extend duration, Glowstone Dust to amplify the level (e.g. Strength II), and Gunpowder to convert into a Splash Potion, then add Dragon's Breath to convert into a Lingering Potion.
  • Fermented Spider Eye is the 'corruption' ingredient — it flips potions into their negative counterparts (Healing → Harming, Night Vision → Invisibility, Swiftness → Slowness).
  • You need a Brewing Stand (1 Blaze Rod + 3 Cobblestone) and Blaze Powder as fuel — one Blaze Powder brews 20 potion batches.

Brewing looks intimidating because the wiki dumps 30+ recipes on you at once, but every Minecraft potion follows the same three-stage pattern: base → effect → modifier. Once you see the pattern, the whole chart fits in your head. This guide is the printable brewing reference — every recipe, every duration, and the exact stand layout. Once you've brewed a few, pair this with our enchantments guide so your gear lasts long enough to use them.

What you need before you brew

  1. Brewing Stand — craft with 1 Blaze Rod + 3 Cobblestone (Blackstone on Bedrock works too).
  2. Blaze Powder — fuel slot. 1 powder = 20 brewing operations.
  3. Glass Bottles — craft 3 from 3 Glass blocks. Fill at any water source.
  4. Nether Wart — grow on Soul Sand. Found in Nether Fortresses and Bastions.
  5. A water source nearby (a single water block works) for refilling bottles.

The three-stage brewing pattern

Every positive potion in the game is built like this:

  1. Stage 1 — Base: Water Bottle + Nether Wart → Awkward Potion. This is the foundation for every useful potion. (Water Bottle + Glowstone = Thick Potion, + Redstone = Mundane Potion, + Fermented Spider Eye = Weakness Potion. These three skip the Awkward step but only Weakness is widely used.)
  2. Stage 2 — Effect: Awkward Potion + Effect Ingredient → base potion (e.g. + Sugar = Swiftness 3:00, + Magma Cream = Fire Resistance 3:00).
  3. Stage 3 — Modifier: add Redstone Dust to extend duration to 8:00, OR Glowstone Dust to upgrade to level II (shorter duration, stronger effect). Add Gunpowder to convert to a Splash Potion, then Dragon's Breath to convert to a Lingering Potion.

Glowstone and Redstone are mutually exclusive on the same potion — you can have a long potion OR a strong potion, not both.

Complete Minecraft potion recipes chart

Positive potions (from Awkward Potion)

  • **Potion of Swiftness** — Sugar — 3:00 (+20% speed). Redstone → 8:00. Glowstone → 1:30 II (+40%).
  • **Potion of Healing** — Glistering Melon Slice — instant +4 HP. Glowstone → instant +8 HP.
  • **Potion of Fire Resistance** — Magma Cream — 3:00 immune to fire and lava. Redstone → 8:00.
  • **Potion of Night Vision** — Golden Carrot — 3:00 full brightness. Redstone → 8:00.
  • **Potion of Water Breathing** — Pufferfish — 3:00 underwater oxygen. Redstone → 8:00.
  • **Potion of Strength** — Blaze Powder — 3:00 +3 melee damage. Redstone → 8:00. Glowstone → 1:30 II (+6 damage).
  • **Potion of Regeneration** — Ghast Tear — 0:45 +1 HP/2.4s. Redstone → 1:30. Glowstone → 0:22 II (+1 HP/1.2s).
  • **Potion of Leaping** — Rabbit's Foot — 3:00 higher jump. Redstone → 8:00. Glowstone → 1:30 II.
  • **Potion of Slow Falling** — Phantom Membrane — 1:30 slow descent, no fall damage. Redstone → 4:00.
  • **Potion of Turtle Master** — Turtle Shell — 0:20 Slowness IV + Resistance III (massive damage reduction). Redstone → 0:40. Glowstone → 0:20 II.

Negative potions (use Fermented Spider Eye)

Fermented Spider Eye corrupts a potion into its negative counterpart. The most useful inversions:

  • **Potion of Weakness** — Water Bottle + Fermented Spider Eye — 1:30 -4 melee damage. Used to cure Zombie Villagers.
  • **Potion of Harming** — Potion of Healing OR Poison + Fermented Spider Eye — instant 6 damage. Glowstone → 12 damage.
  • **Potion of Slowness** — Potion of Swiftness OR Leaping + Fermented Spider Eye — 1:30. Glowstone → 0:20 IV (almost frozen).
  • **Potion of Invisibility** — Potion of Night Vision + Fermented Spider Eye — 3:00 invisible (armor still shows). Redstone → 8:00.
  • **Potion of Poison** — Spider Eye + Awkward Potion — 0:45 -1 HP/1.25s. Redstone → 1:30. Glowstone → 0:22 II.

Splash potions — how to throw potions at mobs

Add Gunpowder to any potion to convert it into a Splash Potion. Splash potions can be thrown (right-click) and affect any entity in the splash radius — yourself, mobs, other players. Splash potions have ~75% of the duration of the drinkable version (instant potions like Healing and Harming are unaffected). Splash Potions of Harming + Healing are the standard PvP and Wither-fight loadout.

Lingering potions — area-of-effect clouds

Add Dragon's Breath (collected by right-clicking the Ender Dragon's purple breath attack with an empty glass bottle) to any Splash Potion to convert it into a Lingering Potion. Lingering potions create a cloud that stays on the ground for ~30 seconds and applies the effect to anyone standing in it. Duration is reduced to ~25% of the original. Lingering potions are also the only way to craft Tipped Arrows — surround 1 lingering potion with 8 arrows on a crafting table to get 8 Tipped Arrows of that effect.

Tipped arrows quick reference

Tipped arrows are the most efficient way to apply potion effects in combat. Every lingering potion variant becomes an arrow: Tipped Arrow of Slowness IV is one of the strongest crowd-control tools in the game, and Tipped Arrow of Harming II is a one-shot for unarmored mobs. Fire from a Power V bow or a Multishot crossbow — note that Infinity bows do NOT save tipped arrows, so keep a Mending bow for tipped arrow loadouts (see our enchantments guide for the bow setup).

Brewing stand layout (the 3-bottle workflow)

  1. Place your brewing stand against a wall, with a water source one block away and a chest above for ingredients.
  2. Fill all 3 bottle slots every brew — the brewing time is the same whether you brew 1 or 3 bottles.
  3. Brew the base (Nether Wart) in batches of 3 — keep a stack of 20+ Awkward Potions in your chest as a reservoir.
  4. Add the effect ingredient to all 3 at once.
  5. Decide once whether you're upgrading or extending — never both. Most players brew duplicates of each.
  6. Convert to Splash (Gunpowder) and Lingering (Dragon's Breath) last, in 3-stack batches.

Ingredient farming priority

  1. Nether Wart — auto-farm in a Nether base on Soul Sand. The single most-used ingredient.
  2. Blaze Powder — needs a Blaze farm in a Nether Fortress. Fuels every brew and crafts Magma Cream + Eyes of Ender.
  3. Glowstone Dust — Wandering Trader trades or Nether ceilings. Limited supply at first.
  4. Redstone Dust — pickaxe + branch mining (Fortune III). One stack lasts ~30 extended potions.
  5. Ghast Tears — Soul Sand Valley Ghast farm or Piglin Bartering. Bottleneck for Regeneration.
  6. Dragon's Breath — repeatable from the End — re-summon the Dragon with End Crystals to refill.

Common brewing mistakes

  • Adding Nether Wart to a Splash or Lingering potion — Nether Wart only converts Water → Awkward. After that step the wart slot does nothing useful.
  • Trying to stack Glowstone + Redstone — once you apply one, the other won't apply. The potion 'locks in' as either extended or upgraded.
  • Forgetting Blaze Powder fuel — the brewing stand has no visible empty-fuel warning beyond a dim arrow. Always restock fuel first.
  • Brewing single bottles — wastes 66% of your brewing time. Always queue 3.
  • Drinking your Awkward Potion stash — they look identical to brewed potions in some texture packs. Label your chest.

What to brew first (priority list)

  1. Fire Resistance (8:00) — required for the Nether, ancient cities and any blaze farm.
  2. Healing II — instant HP, no cooldown, life-saving in any fight.
  3. Swiftness (8:00) — daily-driver travel potion.
  4. Night Vision (8:00) — cave exploration without torch spam.
  5. Strength II — turns any boss fight into a 3-hit kill on most mobs.
  6. Slow Falling — required kit for elytra flying.
  7. Water Breathing — ocean monuments and shipwreck loot runs.
Brewing is the single biggest power spike in Minecraft survival. A stack of Healing II splash potions trivializes the Wither; an 8:00 Fire Resistance turns a Nether expedition from suicide into a stroll.

Frequently asked questions

How do you make potions in Minecraft?+

Place a Brewing Stand, add Blaze Powder as fuel, put up to 3 Water Bottles in the bottom slots, then add Nether Wart to the top to brew Awkward Potions. Replace the Nether Wart with an effect ingredient (Sugar for Swiftness, Magma Cream for Fire Resistance, Glistering Melon for Healing, etc.) to get the finished potion. Add Redstone Dust to extend duration or Glowstone Dust to amplify the level.

What is the recipe for an Awkward Potion?+

Water Bottle + Nether Wart in a brewing stand. Awkward Potion has no effect by itself — it's the base ingredient for every useful positive potion in the game.

How do you make a Splash Potion?+

Brew the regular drinkable potion first, then add Gunpowder to it in the brewing stand. Splash Potions can be thrown by right-clicking and affect any entity in the splash radius.

How do you make a Lingering Potion?+

First brew a Splash Potion, then add Dragon's Breath (collected by right-clicking the Ender Dragon's breath attack with an empty glass bottle) to convert it into a Lingering Potion. Lingering Potions create a cloud that applies the effect for ~30 seconds.

What is the recipe for a Potion of Invisibility?+

Brew a Potion of Night Vision (Awkward Potion + Golden Carrot), then add a Fermented Spider Eye. Add Redstone Dust to extend duration to 8:00. The potion makes you invisible to mobs and players, but worn armor and held items still show — drop them to be fully hidden.

What is the recipe for a Weakness Potion?+

Water Bottle + Fermented Spider Eye in a brewing stand (no Awkward Potion needed). Use it on a Zombie Villager along with a Golden Apple to cure it back into a regular Villager.

Can you make Potion of Luck?+

Only via the /give command (e.g. /give @s minecraft:potion{Potion:"minecraft:luck"}) — there's no survival brewing recipe. Use our [Command Generator](/tools/command-generator) to build the exact command without typos.

How long do potions last?+

Standard duration is 3:00 for most effect potions, extended to 8:00 with Redstone Dust. Instant potions (Healing, Harming) have no duration. Splash potions keep ~75% of the duration; Lingering potions keep ~25%.